
Fresh updates have been launched for Days Gone on PC and the remaster for the PS5, primarily aimed at fixing stability issues. However, the players are still asking for a whole lot more: new content, improved audio, and, well, you know, a sequel.
Speaking of updates, the PC side got tweaked to run a bit more smoothly, with some good fixes there, and the same side of the PS5 version also got some quick tweaks related to stability. The Bend Studio has not come forth with any starry specifics so just hope stability is considered good; some players, however, do question the logic behind such huge updates-thirty GB in size. An agitated user named valohabercisi asked, “30GB??? WHAT THE HELL DID YOU BRING???” One player explained to him that it was an Unreal Engine thing; sometimes you have to redistribute entire PAK files, large or small, depending on the fix applied. So, blame the engine; not the devs.
Yet a player’s finger on the pulse is not just hardware stability. Another barrage of requests comes through for fresh gameplay. Crisco Kid wants the compound bow to be playable in the game and new outfits for story mode. Meanwhile, cfresh2180 wants co-op added for Horde attack mode. About the audio situation, jmiske13 and 0ldmanGlen say that sound mixing on the PS5 remaster sucks compared to the original. There’s even a camp that holds to the old version until it gets fixed.
And the demand for a physical copy may yet go on. It is far from just the one or two comments, with Vic, FyLaw95, and Greg M having questions about when (or if) a retail PS5 boxed copy will start seeing some distribution. For now, there just ain’t one, which bums out collectors.
More drama is in store. Shonboy93 took a sprint-fest of bickering over Bend Studio’s failure to implement DLSS support on PC when it was mainstream way before the release of Days Gone. The tech was everywhere except here,” they said. That hits.
Few praises have sneaked in amidst all these whines. OtterBeGaming was seemingly just happy to finally truly play the game. “The songs that play while riding to new areas hit deep for me,” they said, while binaryg0d started to flatter Bend for never ceasing to work on the game with hopes of a fix in the far future.
And a sequel is on the cards. We just can’t wait that long, said Cadreinth twice with a direct plea: “Days Gone 2 next!” Once just wasn’t enough.
Stability patches are all good, but players do want more. Better audio, new gameplay elements, and maybe a sequel. But will Bend Studio deliver? Time will tell. For now, at least, the game runs a tad smoother. Maybe.